A soundboard built and exported from Unity, playable directly in the browser via WebGL. It exists mainly to showcase Unity fundamentals — UI, audio triggering, and a WebGL build pipeline — outside the context of a full game. This was one of my first projects when I started learning to code.
Live build — click a button to play a sound
Unity WebGL
Loads a full Unity WebGL runtime, so give it a few seconds on first load. Best viewed on desktop. Sound effects sourced from freesound.org and used for demonstration only — they aren’t mine.
About the buildBuilt in Unity and exported to WebGL to run directly in the browser without a plugin or download. The focus was on getting a clean UI-to-audio pipeline working end to end — button wiring, an AudioSource pool for overlapping playback, and a WebGL build that loads reliably outside the Unity Editor.